0.11 Update Changelog - Level Switching, FINALLY!
Excelaball (Legacy) » Devlog
- You can now switch between levels
- Added 1-2 which is pretty much just 1-1 but with a red color scheme (for testing purposes, will add actual levels later)
- Continue button now boots you back to the level selector
- Added a camera twirl animation when entering a level
- Animation doesn't play when restarting and can be skipped by moving or pausing
- 1-1 now has a plus-shaped layout
- Changed placements of dash and jump power-up interactables and added rounded corners to 1-1
- Dash and jump power-up interactables now have icons
- Added 2 placeholder interactables with different colors to both 1-1 and 1-2
- Ball now flashes white when interacting with power-up interactables
- Landing marker now has a halftone pattern and its vertices don't move around at all
- Interactables don't blink to indicate that they're interactables anymore
- Interactables change into darker hues of their colors instead of turning pure black after interacting with them
- Added fresnel shader to interactables and win orb
- Win orb is now more rounded
- Improved win orb gradient shader by increasing its brightness and making it move faster
- Changed Lever model to look more circular
Files
Excelaball-0.11-Windows64.zip 232 MB
May 31, 2022
Get Excelaball (Legacy)
Excelaball (Legacy)
Marble rolling with a bit more speed
Status | Canceled |
Author | StickEE |
Genre | Racing |
Tags | Colorful, marble-game, marble-roller, marble-rolling, Pixel Art, Singleplayer, Speedrun, speedrunner, speedrunning, Third Person |
More posts
- 0.12 Update Changelog - New Game, New Levels!Jul 09, 2022
- 0.10 Update Changelog - Complete Visual Overhaul!Apr 12, 2022
- 0.9 Update Changelog - Visual Effects Galore!Mar 30, 2022
- 0.8 changelogMar 12, 2022
- 0.7 ChangelogFeb 17, 2022
- 0.6 ChangelogFeb 11, 2022
Comments
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awesome level switching, the entering animation is so cool!
can't wait for some real levels to play around in🙏